This article contains information for players or people interested in playing The Mana World.
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
This article is currently under construction.
|Scenario|| MAF-Saulc |
|Programming|| ? |
|Contributor(s)|| MAF-Bixcotte |
|Maps|| MAF-Saulc +? |
|Tile graphics|| ? |
|NPCs|| ? |
|Sound fx|| ?|
At the north of hurnscald takes place a mill, where live Paul the chief, Polo the novice and the old chief. It's them who make the delicious bread of TMW, but not since few days...
The country doesn't receive more bread and people are afraid because they usually find the warm bread one not of they door each morning thanks to the chief Paul. But nobody wants to go to the mill to see what happens there. The character doesn't like strangers in his mill and place is quite dangerous. The inspector who organise the country decide to send a mercenary to go to see what happens and resolve the problem. A reward will be given to the brave adventurer.
What To Do: