From The Mana World
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{{I18n}}
#REDIRECT [[Classic:Magic Quests]]
{{Category_playerinfo}}
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{{Quest
|Image        = [[Image:mana_seed.png]]
|Start        = 009-2 [[Hurnscald]]
|Level        = 10 for [[General Magic Skill]] Lv.1, 30 for Lv.2
|Prerequisites = None
|Reward        = Various
|Cost          = Various
}}
'''Note: If you are new to magic please read the [[Magic]] page of this wiki first.'''
 
It explains what magic means and tell you how to progress in it. This Magic Quests page is some kind of walkthrough showing you how to get which magic-related abilities.
 
 
==Getting started: The Mana Seed==
 
===Mana Seed: First visit===
 
[[Image:mana_seed.png|frame]]
 
To start the [[Magic Quests]] you need to touch the [[Mana Seed]] first. The [[Mana Seed]] can be found in a cave northwest of [[Hurnscald]]. To find it, head west from the [[Soul Menhir]] of [[Hurnscald]]. At the first fork (at a farm with many trees), go north. Continue north until the path forks again. Take the west fork and follow the path to a set of caves, one higher and one lower. Enter the higher cave, and continue through until it exits. Continue east along the stones in front of the cascade and into a second cave. The [[Mana Seed]] will be in the northeast corner.
 
 
After you touched it go to [[Wyara]]. You will need to drink the [[Mana Potion]] she can create for you before touching the [[Mana Seed]] a second time.
 
 
===Wyara's Mana Potion===
 
[[File:NPCWyara.png|frame]]
 
Wyara is able to create a [[Mana Potion]] for you. [[Auldsbel]] and [[Rauk The Alchemist]] are able to do so as well but Wyara is the best choice as she asks for the fewest items in exchange. Note that the option to ask her about the potion only appears after touching the [[Mana Seed] the first time so you can't skip that point.
 
'''Costs:'''
* 40 [[Mauve Herb]]s
* 1 [[Bottle of Water]]
 
'''Mauve Herbs are dropped by:'''
* [[Mauve Plant]] (30% + 30% + 30%)
* [[Vicious Squirrel]] (10%)
* [[Squirrel]] (10%)
* [[Fey Element]] (10% + 10%)
 
'''Bottles of Water are dropped by:'''
* [[White Slime]] (5%)
* [[Sea Slime]] (0.5%)
* [[Mouboo]] (7.5%)
* [[Angry Sea Slime]] (0.5%)
 
'''Reward:'''
* [[Mana Potion]]
 
 
===Mana Seed: Second and third visit===
 
Once the potion is made '''and you are at least level 10''', drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).
 
'''Rewards:'''
* [[General Magic Skill]] level 1
* 1,000 EXP
 
 
Now it's time for some practicing. If you still didn't read the following section of the [[Magic]] page please do now as it describes how improving your magic works: [[Magic#Training and leveling up magic skills|Training and leveling up magic skills]]
 
When ''#abizit'' answers that "You feel in perfect control of your magic" '''and you are at least level 30''', come back to get the [[General Magic Skill]] level 2.
 
'''Rewards:'''
* [[General Magic Skill]] level 2
* 10,000 EXP
 
 
'''Note''': At the present time the players magic level cannot be greater than level 2.
 
 
==Wyara==
 
===Cure The Pond===
 
[[File:Pond.png|frame]]
 
[[Wyara]] will also ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. She will ask you to create a special potion for the pond, '''twice'''. Each potion requires 20 [[Mauve Herb]]s and 20 [[Maggot Slime]]s. To purify the pond, '''use''' the potion while standing at the center of the pond but '''do not drop it!''' Dropping the potion will result in nothing.
 
'''Costs:'''
* 40 [[Mauve Herb]]s
* 20 [[Maggot Slime]]s
 
'''Mauve Herbs are dropped by:'''
* [[Mauve Plant]] (30% + 30% + 30%)
* [[Vicious Squirrel]] (10%)
* [[Squirrel]] (10%)
* [[Fey Element]] (10% + 10%)
 
'''Maggot Slimes are dropped by:'''
* [[Maggot]] (8%)
* [[Cave Maggott]] (8%)
* [[Bat]] (8%)
* [[Fire Goblin]] (8%)
* [[Ice Goblin]] (8%)
* [[Angry Fire Goblin]] (8%)
 
'''Reward:'''
* [[Nature Magic Skill]] Level 2
* 5,000 EXP
 
 
===Spells===
 
After you get Nature Magic you can ask Wyara to teach you some spells. She knows about #inwilt (who is around) , #inzuwilt (locate spouse), and #kaflosh (magic rain). All these level 1 spells require [[General Magic Skill]] level 2.
 
 
==Light and dark path of magic==
 
In [[The Mana World]] there are two different types of mages: ones that follow the light path and ones that follow the dark one instead. Now it's time to choose between those paths.
 
 
Being on the dark path makes you unable to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]]: if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] will only teach you Nature [[Magic]]. [[Wyara]] and [[Sagatha]] will refuse to speak to you. On the other hand you can only learn the [[Dark Magic Skill]] along with dark magic spell on the dark path.
 
 
<span style="color:#ad1818;">Note that it's not possible to change the paths so think twice before starting to follow either the light or dark path.</span>
 
 
===Light path: Wyara===
 
Wyara has two more missions for you. One is saving an old tree, another one is curing a [[Mouboo]]. Of course you will get rewards by doing so, but much more important it will make [[Sagatha]] help you to improve your magic.
 
 
====Old Druid Tree====
 
[[File:Sagatha.png|thumb|150px]]
 
If you speak to [[Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the ''#kaflosh'' [[Spells|spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug Sagatha's Tree by typing in your chat tab: '''"/me hugs tree"'''  while being next to the tree.
 
'''Warning to Manaplus users''': A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.
 
'''Costs:'''
* None
 
'''Rewards:'''
* 20,000 EXP
 
 
====Injured Mouboo====
 
[[File:injuredmouboo.png|thumb|150px]]
 
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]'s house. Enter the cave with a "Danger" sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[Mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the ''#inma'' spell, "#inma mouboo" (''not'' "#inma boo") on the injured Mouboo to heal it but you '''must''' have Level 2 Life [[Magic]] first. If you don't have Life [[Magic]] Level 2, then give it a [[Large Healing Potion]].
 
'''Costs:'''
* None if using ''#inma''
* [[Large Healing Potion]]
 
'''Large Healing Potions can be crafted by:'''
* [[Caul The Alchemist]]
 
'''Reward:'''
* 5,000 EXP
 
 
===Dark path: Earth Spirit===
 
[[File:Earthspirit.png|thumb|150px]]
 
The [[Earth Spirit]] stands in the [[Tulimshar]]'s desert. Go south of the [[Soul Menhir]] located at Tulimshar through the gate and head east. In the eastern part of this map you will find a well. The Earth Spirit is in this well so just talk to it.
 
 
====Injured Mouboo====
 
While light mages have to save the [[Mouboo]], dark mages have to kill it with a [[Bone Knife]]. Note that '''you have to be level 45''' or higher to be able to kill it.
 
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]'s house. Enter the cave with a "Danger" sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[Mouboo]] is located on the 2nd level at the south end outside once you are out of the cave.
 
Speak to the [[Mouboo]] while having the [[Bone Knife]] equipped in order to kill it.
 
'''Reward:'''
* [[Turtleneck Sweater|Black Turtleneck Sweater]]
* 100 EXP
 
 
====Old Druid Tree====
 
Instead of saving the tree you the [[Earth Spirit]] wants you to cut off a branch of it. The tree is in the same map as the spirit, just a bit more northwest. Speak to it and cut off a branch while having the [[Bone Knife]] equipped.
 
'''Reward''':
* [[Druid Tree Branch]]
 
 
====Earth Spirit====
 
In order to become the spirit's student you will need to pay him quite a lot of money and give it the [[Druid Tree Branch]].
 
'''Costs:'''
* [[Druid Tree Branch]]
* 100,000 GP
 
'''Reward:'''
* 5,000 EXP
 
Furthermore the [[Earth Spirit]] will teach you some [[Nature Magic Skill]] spell but asking for money each time.
 
 
==Light path: Sagatha==
 
[[File:NPCSagatha.png|frame]]
 
[[Sagatha]] will only really talk to you if you are on the light path of magic and once you have achieved Level 2 in the [[General Magic Skill]] and [[Nature Magic Skill]]. Also your evil monster kill count must be greater than your innocent creature kill count. However, she has her own ideas of good and evil monsters. Take a look at below table to see which ones she consideres as good and which as evil. The number (#) indicates how much it affects Sagatha. The "unhappiness" of Sagatha is limited to 15 so you don't have to kill a lot of scorpions to make her be happy.
 
{| border="1" cellspacing="0" cellpadding="5"
! style="background:#efdead;" | Good
! style="background:#efdead;" | Bad
|-
| [[Squirrel]] (2)
| [[Scorpion]]
|-
| [[Fluffy]] (3)
| [[Angry Scorpion]]
|-
| [[Easter Fluffy]] (3)
| [[Red Scorpion]]
|-
| [[Reinboo]] (3)
| [[Black Scorpion]]
|-
| [[Santaboo]] (3)
|
|-
| [[Pollett]] (3)
|
|-
| [[Mouboo]] (4)
|
|}
 
 
'''Reward:'''
* [[Astral Magic Skill]]
* 5,000 EXP
 
'''Spells taught by Sagatha:'''
* #chipchip
* #plugh
* #kalrenk
* #kalakarenk
* #kaflosh
* #betsanc
* #asorm
 
 
==[[Pauline]]==
[[Image:Pauline.png]]
 
[[Pauline]] will teach the summon Mouboo and the summon Pinkie spell, once you have already learned [[Astral Magic Skill]]. Check [[Pauline|here]] for more information.
 
 
==Elanore The Healer==
 
[[Image:Elanore.png]]
 
===Creating Lifestones===
 
[[Elanore]] asks you to fetch ''10 of each herb''. In return, she will create 5 Lifestones. You will also receive '''100 EXP''' each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the ''#lum "name"'' spell and explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. She will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with  ''#lum"")
 
===Get [[Life Magic Skill]] Level 2===
 
When you have healed enough players, [[Elanore]] will accept you as a life magic student and you get [[Life Magic Skill]] Level 2 . When you reach general magic level 2, and have healed enough players she will teach you ''#inma'', the greatest healing spell currently in the game and how to make life stones yourself with ''#manpahil''.
 
==Auldsbel==
 
[[Image:NPCAuldsbel.png]]
 
[[Auldsbel]] is a wizard living in a house in woodlands, west of [[Hurnscald]]. He gives a lot of wise advices, ''read them''!
 
===Mana Potion===
 
'''Prerequisite:''' You must have already touched the [[Mana Seed]] before you ask [[Auldsbel]] what he knows about it.
 
To create a [[Mana Potion]], he will ask you for ''1 Pearl'', 20 Mauve Leaves, ''10 Gamboge Leaves'' and ''10,000 GP''.
 
===Spells===
* ''#miteyo'' is mostly a training spell for the [[General Magic Skill]].
* ''#parum <name>'' Two old tritan names work with it: skytlurk  (#parum lurk) and Mouboo (#parum boo). the first one systematically gives you a warped log as you don't know how a Skytlurk looks. Unless you have at least  "a very good control on your magic" it is likely you spell will fail. When [[Auldsbel]] sees Mouboo Figurine that '''you created''' (you can't buy one and do it), he accepts you as a true apprentice and give you his blessing ('''5,000 EXP''' and the [[Transmutation Magic Skill]] Level 2).
* ''#gole'' (Ashes to Sulphur Powder)
* ''#patviloree'' (craft Short Tank Top)
* ''#patloree'' (craft Tank Top)- Cost - ''20 Mauve Herbs''
* ''#patmuploo'' (craft Shirt)- Cost - ''10 Scorpion Stingers''
* ''#kularzufrill'' (Raw Log to Arrows) - Cost - ''20 Raw Logs'', Reward '''1,000 EXP'''
 
All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] Level 2 too.
 
For more details on spells, see the [[Magic Spells]] page.
 
===Astral Soul Skill===
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask you for ''11500 gp'' and reward you with '''2,500 EXP''' for that.
 
 
===Helping With Experiments===
 
You can help [[Auldsbel]] with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:
 
# Turn in ''20 Mauve Herbs''. You will receive '''2,500 GP''' and '''500 EXP'''.
# Turn in ''1 Concentration potion'', ''1 Iron potion'', ''3 Small Healing Potions'', and ''3 Medium Healing Potions''. Small Healing potions are obtainable by the [[Aidan And Ishi's Monster Points|Monsters Points Quest]]. You will need to meet [[Caul The Alchemist]] to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with [[Walkthrough#Malivox|Malivox]], to make potions more quickly. You can also ask to [[Trader]] in Tulimshar' bazaar to make them with ''3 Small Healing Potions'' and ''500gp'' per piece.  You will receive '''2,500 GP''' and '''500 EXP'''.
# Turn in ''100 Silk Cocoons''. You will receive '''5,000 GP''' and '''2,000 EXP'''.
# Turn in ''25 Red Scorpion Stingers'' and ''25 Maggot Slimes''. You will receive '''5,000 GP''' and '''10,000 EXP'''.
# Turn in ''20 Snake Tongues'', ''20 Cave Snake Tongues'' and ''20 Mountain Snake Tongues''. You will receive '''8,000 GP''' and '''40,000 EXP'''.
# Finally, turn in ''50 Grass Snake Tongues''! You will receive '''10,000 GP''' and '''100,000 EXP'''. '''Warning:''' he will spawn 4 Grass Snakes so be prepared to fight or run! (Each one that you kill will grant you 10 [[Boss Points]]).
 
==[[Magic Swords]]==
 
The [[Magic Swords]] are two among the 4 that are buried in the rock. Two of them will teach you the War Magic spells.
The "sister" stands in the middle of the river separating the Dimond's Cove from the woods to the west.  You can only see it from the west bank.
The "brother" sword stands in the river in the cave underneath the [[Hurnscald]]'s Inn. You can only see it from the west bank.
 
Hint: If one refuses to talk with you, then try the other one.
 
You will need to save 21,000 [[Aidan And Ishi's Monster Points|monster points]] to be able to learn your spells!
 
Spells taught by the Magic Swords:
 
* ''#flar'' (Magic Darts, sister)
* ''#chiza''(brother)
After you learned #chiza, the "sister" sword accepts you as a war magic student and you get level 2 of [[War Magic Skill|War Magic]].
- Cost: 1,000 [[Aidan And Ishi's Monster Points|monster points]], reward: '''5,000 exp.''' points. Speak her again to learn:
* ''#upmarmu'' (Enchanted knuckles, sister)- Cost: 5,000 [[Aidan And Ishi's Monster Points|monster points]], reward: '''1,000 exp.''' points.
* ''#frillyar'' (Hail of arrows, brother)- Cost: 5,000 [[Aidan And Ishi's Monster Points|monster points]], reward: '''1,000 exp.''' points.
* ''#ingrav'' (Lightning, sister)- Cost: 1 [[Iron Ore]], 10,000 [[Aidan And Ishi's Monster Points|monster points]], reward: '''1,000 exp.''' points.
 
''#upmarmu'', ''#frillyar'' and  ''#ingrav'' require [[General Magic Skill|General Magic]] level 2.
===Sister Sword ([[Dimond's Cove]])===
 
[[Image:DimondSword.png]]
 
Here is the script for the Dimond sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/015-1_Woodland/sword.txt]
 
===Brother Sword (Hurnscald's Cave)===
 
[[Image:CaveSword.png]]
 
Here is the script for the cave sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/009-3_Cave_beneath_Hurnscald/sword.txt]
 
==Hinnak==
 
[[Image:Hinnak.png]]
 
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the ''#kalmurk'' spell.
 
==Rauk==
 
[[Rauk The Alchemist|Rauk]] is the alchemist located in woodlands, west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.
 
===Mana Potion===
 
'''Prerequisite:''' You must have already touched the [[Mana Seed]] before you ask [[Rauk The Alchemist|Rauk]] what he knows about it.
 
To create a [[Mana Potion]], he will ask you '1 Pearl'', ''1 Bottle of Water'', ''30 Mauve Leaves'', ''20 Gamboge Leaves'', ''5 Piles of Ash''.
 
==Ched==
 
You can meet Ched near Tondar, outside the Tulimshar Magic School. He knows about combining potions with the ''#skrimp'' spell.
 
==Hurnscald Town Hall Bookshelf==
 
On the first floor of Hurnscald's City hall, search for a book in the western bookshelf. When you're skilled enough in magic, you can understand what is written inside and learn the ''#zukminbirf spell'' which allows you to transmute Iron Ore into Iron Powder. To avoid wasting iron ores, do not try it be fore abizit says that "you are in very good control of your magic.
 
==Nina==
 
Nina is a small girl playing just near the south entrance of Tulimshar's south bazaar. If you find how to speak to her she will tell you about the ''#itenplz'' spell.
 
==[[Old Wizard]]==
 
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. He will not teach you magic, but a spell to hide you from mages:''#anwiltyp''.
 
===Astral Soul Skill===
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask for ''one pearl'' and ''100 acorns'' and reward  you with '''2,500 EXP'' for that.
 
==Tondar==
 
Tondar is the Tulimshar Magic School director. Though the school doesn't accept students at the moment, he may teach you the very important ''#abizit'' spell.
 
 
==Waric==
 
[[Image:Waric.png]]
 
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicious and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].
 
'''Warning:'''
* If you decide to learn [[Dark Magic Skill|Dark Magic]] you will not be able to learn [[Astral Magic Skill|Astral]] Magic from [[Sagatha]] anymore.
 
'''Prerequisites:'''
* You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask [[Waric]] what to teach you [[Dark Magic Skill|Dark Magic]].
* You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic.
 
'''<span style="color:#006fff">Spells</span>''' taught by [[Waric]]:
* ''#helorp''
* ''#phlex''
* ''#halhiss''
 
==Spell List==
 
See [[Magic Spells]].
 
==Magic==
 
See [[Magic]].
 
 
[[Category:Quest]]

Latest revision as of 01:29, 1 June 2023