From The Mana World
Line 1: | Line 1: | ||
{{ | {{Quest | ||
|img = [[Image:NPCCaul.png]] | |||
|Start = North of [[Hurnscald]] | |||
|Redoable = Yes, forever | |||
|Reward = Healing Potion | |||
|Cost = Herbs | |||
}} | |||
'''What To Do:''' | |||
# Go to the north of [[Hurnscald]] and enter the mining camp. Inside, you will see Caul the alchemist. | |||
# Ask him about healing potions and give him some herbs. | |||
# There will be a certain percentage for each type of Healing Potion depending on your intelligence. | |||
The | '''Hints:''' | ||
{| border="1" cellspacing="0" cellpadding="5 | |||
* The more you increase your intelligence, the better your potion will be. | |||
* The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters". They can be found on the maps south and west of Dimond's Cove. Herbs exist in 4 different colors: Alizarine, Gamboge, Mauve and Cobalt. | |||
* For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion: | |||
{| border="1" cellspacing="0" cellpadding="5" | |||
! style="background:#efdead;" | Intelligence | ! style="background:#efdead;" | Intelligence | ||
Roll | Roll | ||
Line 34: | Line 46: | ||
| align="center" | +800 | | align="center" | +800 | ||
|} | |} | ||
'''Reward:''' | |||
* Healing Potion | |||
'''Total Cost:''' | |||
* Herbs | |||
[[Category:Quest]] |
Revision as of 08:46, 19 December 2010
Quest Overview | |
---|---|
{{{Image}}} | |
Starting Location | North of Hurnscald |
Level | 1 |
Prerequisites | None |
Redoable | Yes, forever |
What To Do:
- Go to the north of Hurnscald and enter the mining camp. Inside, you will see Caul the alchemist.
- Ask him about healing potions and give him some herbs.
- There will be a certain percentage for each type of Healing Potion depending on your intelligence.
Hints:
- The more you increase your intelligence, the better your potion will be.
- The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters". They can be found on the maps south and west of Dimond's Cove. Herbs exist in 4 different colors: Alizarine, Gamboge, Mauve and Cobalt.
- For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion:
Intelligence
Roll |
Image | Potion | HP Bonus |
---|---|---|---|
0 - 5 | Tiny Potion | +100 | |
6 - 15 | Small Potion | +200 | |
16 - 35 | Medium Potion | +400 | |
36 - 99 | Large Potion | +800 |
Reward:
- Healing Potion
Total Cost:
- Herbs